1

NVIDIA Introduces Cutting-Edge GeForce RTX™ 50 Series GPUs

 NVIDIA DGX 

At CES, NVIDIA has revealed the GeForce RTX™ 50 Series Desktop and Laptop GPUs, representing the latest advancements for gamers, creators, and developers. These new GPUs are powered by the innovative NVIDIA Blackwell architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, delivering remarkable enhancements in AI-driven rendering and graphics.

  


NVIDIA DGX

               

A Leap in Graphics Innovation

Jensen Huang, founder and CEO of NVIDIA, highlighted the significance of this launch by stating, “Blackwell, the engine of AI, has arrived for PC gamers, developers, and creatives.” He noted that this innovation marks the most important leap in computer graphics since introducing programmable shading 25 years ago.

The flagship GeForce RTX 5090 GPU stands out with its 92 billion transistors and astonishing 3,352 trillion AI operations per second (TOPS). Thanks to the Blackwell architecture and DLSS 4, the RTX 5090 outperforms its predecessor, the RTX 4090, by up to 2x.

NVIDIA Introduces Cutting-Edge GeForce RTX™ 50 Series GPUs

Enhanced Performance and Efficiency

For laptop users, the Blackwell architecture brings desktop-level features to portable computing. The new NVIDIA Max-Q technology improves battery life by up to 40%, making it possible to enjoy high-performance graphics on thin and light laptops without compromising on power or efficiency.

DLSS 4 introduces Multi Frame Generation, utilizing AI to generate up to three frames for every rendered frame, boosting performance by up to 8x over traditional rendering methods. DLSS 4 also debuts real-time transformer model architecture, which enhances stability, reduces ghosting, and improves detail in-game scenes.

Revolutionary AI Integration

The introduction of RTX Neural Shaders incorporates AI networks into programmable shaders, enabling real-time film-quality materials and lighting in games. Additionally, RTX Neural Faces uses generative AI to render high-quality digital faces in real-time, addressing one of the most challenging tasks in real-time graphics.

These advancements are further supported by new technologies for ray-traced hair and skin, as well as RTX Mega Geometry, which significantly increases the number of ray-traced triangles in a scene.

Autonomous Game Characters

NVIDIA’s new suite of ACE technologies equips game characters with the ability to perceive, plan, and act like human players. These autonomous characters will be featured in popular games such as KRAFTON’s PUBG: BATTLEGROUNDS and InZOI, as well as Wemade Next’s MIR5, enhancing gameplay dynamics and creating more immersive experiences.

AI Foundation Models and Tools for Creators

NVIDIA is also introducing NIM microservices and AI Blueprints for RTX AI PCs, providing developers with tools to build AI agents and assistants. These services are optimized for all NVIDIA GPUs and support various applications, including LLMs, vision language models, and image generation.

              

Creators will benefit from the GeForce RTX 50 Series GPUs’ support for FP4 precision, which doubles AI image generation performance and reduces memory footprint. The NVIDIA Broadcast app gains new AI-powered features for live streamers, improving audio quality and lighting for a polished streaming experience.

Availability

The GeForce RTX 5090 and 5080 GPUs will be available on January 30, priced at $1,999 and $999 respectively. The RTX 5070 Ti and 5070 GPUs will follow in February, with prices starting at $549. Laptops featuring the new GPUs will be available from March, offered by leading manufacturers such as Acer, ASUS, Dell, and more.